How to Load an Image from the Gallery in the .NET MAUI Image Editor (SfImageEditor)?
The Syncfusion® .NET MAUI Image Editor (SfImageEditor) allows you to load an image from the gallery. The following instructions guide you through this process using MediaPicker.
MAUI:
Initialize the Image Editor and use the TapGestureRecognizer to trigger the event for opening the gallery.
<Grid>
<imageEditor:SfImageEditor x:Name="imageEditor" IsVisible="false"/>
<Image x:Name="openGallery" HeightRequest="50" WidthRequest="50" Grid.Row="0" Source="gallery.png">
<Image.GestureRecognizers>
<TapGestureRecognizer Tapped="OpenGalleryTapped" NumberOfTapsRequired="1"/>
</Image.GestureRecognizers>
</Image>
</Grid>
C#:
Utilize the PickPhotoAsync method from the MediaPicker to set the image source. Here’s how you can implement it:
async void OpenGalleryTapped(object sender, EventArgs e)
{
var result = await MediaPicker.PickPhotoAsync();
if (result == null)
{
return;
}
ImageSource imageSource = ImageSource.FromStream(() => result.OpenReadAsync().Result);
this.imageEditor.Source = imageSource;
this.imageEditor.IsVisible = true;
this.openGallery.IsVisible = false;
}
Conclusion:
I hope you enjoyed learning how to load an image from the gallery in the .NET MAUI Image Editor (SfImageEditor).
Refer to our .NET MAUI Image Editor feature tour page for other groundbreaking feature representations. You can also explore our .NET MAUI Image Editor documentation to understand how to present and manipulate data.
For current customers, check out our .NET MAUI components from the License and Downloads page. If you are new to Syncfusion®, try our 30-day free trial to check out our .NET MAUI Image Editor and other .NET MAUI components.
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