How to load Image from gallery in the .NET MAUI ImageEditor (SfImageEditor)?
The Syncfusion .NET MAUI Image Editor (SfImageEditor) allows you to load image from gallery. The following demonstration helps you to understand how to load image from gallery using MediaPicker.
MAUI:
Initialize the ImageEditor and trigger the Tapped event using the TapGestureRecognizer.
<Grid>
<imageEditor:SfImageEditor x:Name="imageEditor" IsVisible="false"/>
<Image x:Name="openGallery" HeightRequest="50" WidthRequest="50" Grid.Row="0" Source="gallery.png">
<Image.GestureRecognizers>
<TapGestureRecognizer Tapped="OpenGalleryTapped" NumberOfTapsRequired="1" />
</Image.GestureRecognizers>
</Image>
</Grid>
C#:
Here, use the PickPhotoAsync method of MediaPicker and provide an image source for the image to be loaded. Follow the following code sample for better understanding.
async void OpenGalleryTapped(object sender, EventArgs e)
{
var result = await MediaPicker.PickPhotoAsync();
{
if (result == null)
{
return;
}
ImageSource imageSource = ImageSource.FromStream(() => result.OpenReadAsync().Result);
this.imageEditor.Source = imageSource;
this.imageEditor.IsVisible = true;
this.openGallery.IsVisible = false;
}
}
Conclusion:
I hope you enjoyed learning how to load image from gallery in the .NET MAUI Image Editor (SfImageEditor).
Refer to our .NET MAUI ImageEditor’s feature tour page for other groundbreaking feature representations. You can also explore our .NET MAUI ImageEditor documentation to understand how to present and manipulate data.
For current customers, check out our .NET MAUI components from the License and Downloads page. If you are new to Syncfusion, try our 30-day free trial to check out our .NET MAUI Image Editor and other .NET MAUI components.
Please let us know in the following comment section if you have any queries or require clarifications. Contact us through our support forums, Direct-Trac, or feedback portal. We are always happy to assist you!